Merge branch 'develop' into command-available-check
[akkoma] / lib / pleroma / gun / connection_pool /
2020-08-05 Roman ChvanikovMerge branch 'develop' into command-available-check
2020-07-29 Alex GleasonMerge remote-tracking branch 'upstream/develop' into...
2020-07-29 lainMerge branch 'issue/1023' into 'develop'
2020-07-29 lainMerge branch 'by-approval' into 'develop'
2020-07-28 rinpatchMerge branch 'fix/gun-pool-missing-cast' into 'develop'
2020-07-28 rinpatchgun ConnectionPool: Re-add a missing cast for remove_client
2020-07-28 rinpatchMerge branch 'gun-replace-cast-with-call' into 'develop'
2020-07-28 rinpatchgun ConnectionPool: replace casts with calls
2020-07-27 lainMerge branch 'develop' into 'cleanup/masto_fe-default_s...
2020-07-26 Alex GleasonMerge remote-tracking branch 'upstream/develop' into...
2020-07-23 lainMerge branch 'bugfix/mrf-reject-logging' into 'develop'
2020-07-23 lainMerge branch 'issue/1878' into 'develop'
2020-07-16 Alex GleasonMerge remote-tracking branch 'upstream/develop' into...
2020-07-16 Maksim PechnikovMerge branch 'develop' into issue/1023
2020-07-15 feldMerge branch 'refactor/gun-pool-registry' into 'develop'
2020-07-15 Mark FelderMerge branch 'develop' into refactor/gun-pool-registry
2020-07-15 rinpatchConnectionPool.Worker: do not stop with an error when...
2020-07-15 hrefparentheses...
2020-07-15 hrefFix race in enforcer/reclaimer start
2020-07-15 hrefEnsure connections error get known by the caller
2020-07-15 hrefConnectionPool.Worker: Open gun conn in continue instea...
2020-07-15 rinpatchConnection Pool: fix LRFU implementation to not actuall...
2020-07-15 rinpatchUse erlang monotonic time for CRF calculation
2020-07-15 rinpatchConnection pool: Add client death tracking
2020-07-15 rinpatchConnection pool: Fix a possible infinite recursion...
2020-07-15 rinpatchConnection pool: implement logging and telemetry events
2020-07-15 rinpatchConnection Pool: register workers using :via
2020-07-15 rinpatchConnection pool: Fix race conditions in limit enforcement
2020-07-15 rinpatchRefactor gun pooling and simplify adapter option insertion